ABOUT THE GAME:
Counter-Strike: Source was initially released as a beta to members of the Valve Cyber Café Program on August 11, 2004.
Counter-Strike: Source retains its team-based objective-orientated first-person shooter style gameplay. The aim of playing a map is to accomplish a map's objective: defusing the bomb, rescuing all hostages, or killing the entire opposing team. The ultimate goal of the game is to win more rounds than the opposing team. Once players are killed, they do not respawn until the next round, though this depends on which server people play on. This gameplay feature distinguishes Counter-Strike from other first-person shooter games, where players respawn instantly or after a short delay.
Shooting while moving dramatically decreases accuracy, and holding the trigger down to continuously shoot produces severe recoil. The severity of damage induced by weaponry is dependent upon the specific locations of hits, with hits to the head being most lethal and shots which make contact elsewhere causing lesser loss of health. Damage is also affected by the distance, and if the target wears protection
System Requirements of Counter Strike:Source
OS: Microsoft Windows XP/vista/7/8
CPU: Intel Pentium 4 @ 1.7 GHz / AMD Athlon XP 1700+
RAM: 512 MB
Video Card: nVidia GeForce 3
Network: 256 Kbps Broadband Internet Connection for Online Multiplayer
Counter-Strike: Source was initially released as a beta to members of the Valve Cyber Café Program on August 11, 2004.
Counter-Strike: Source retains its team-based objective-orientated first-person shooter style gameplay. The aim of playing a map is to accomplish a map's objective: defusing the bomb, rescuing all hostages, or killing the entire opposing team. The ultimate goal of the game is to win more rounds than the opposing team. Once players are killed, they do not respawn until the next round, though this depends on which server people play on. This gameplay feature distinguishes Counter-Strike from other first-person shooter games, where players respawn instantly or after a short delay.
Shooting while moving dramatically decreases accuracy, and holding the trigger down to continuously shoot produces severe recoil. The severity of damage induced by weaponry is dependent upon the specific locations of hits, with hits to the head being most lethal and shots which make contact elsewhere causing lesser loss of health. Damage is also affected by the distance, and if the target wears protection
System Requirements of Counter Strike:Source
OS: Microsoft Windows XP/vista/7/8
CPU: Intel Pentium 4 @ 1.7 GHz / AMD Athlon XP 1700+
RAM: 512 MB
Video Card: nVidia GeForce 3
Network: 256 Kbps Broadband Internet Connection for Online Multiplayer